30 Sep 2019 | Jack Lowe

Geographies of Interactive Digital Narratives

This post provides an account of the Geographies of Interactive Digital Narratives session that took place at the Royal Geographical Society (with Institute of British Geographers) Annual International Conference on 29th August 2019. The session was co...

24 Jul 2019 | Jack Lowe

Walking Simulators: An Introductory Workshop

Earlier this month at the Digital Geographies Research Group Annual Symposium, whose theme this year was ‘Geographies of Gaming and VR’, I ran a workshop introducing those attending the event to the group of video games known as ‘walking simulators’. This was an opportunity for the academics to try a type of game that they were less likely to be familiar with, making use of six PCs/consoles in the room with the games Dear Esther, Gone Home, The Stanley Parable, Everybody’s Gone...

06 Mar 2019 | Jack Lowe

Call for Papers: Geographies of Gaming and VR

The third annual RGS-IBG Digital Geographies Research Group Symposium will be taking place at the University of Birmingham on 3 July 2019 examining ‘geographies of gaming and VR’.Since Atari released Pong in 1972 the video game industry has e...

24 Sep 2018 | Jack Lowe

The Timekeeper’s Return: The Reveal

It’s finally time to talk about what I’ve been spending nearly all of my days working on since early July, and it feels fantastic, because I have some very exciting news to share.On 20th October, the opening day of the Canterbury Festival, a mixed-real...

31 Jul 2018 | Jack Lowe

Life Update, July/August 2018

Almost exactly a year ago, I wrote a ‘Life Update’ post on this blog that told of the trials and tribulations I had undergone since the end of 2016, when I started the process of applying for funding to do a PhD. I explained how I successfully received...

31 Oct 2017 | Jack Lowe

Pokémon Go: Raids and Rhythms of Urban Life

Pokémon Go has been around since July 2016, yet it remains the most popular and prevalent augmented reality smartphone game around. In that time, its continued popularity owes much to a steady stream of updates and events that have retained the inte...

13 Oct 2017 | Walk Coach Learn

Walking to school games

October is International Walk to School Month.  I confess.  Despite my fervent walking enthusiasm and advocacy, I really don’t like walking the kids to school.  Getting to school is a shouty rush with no time for dawdling or detours.  It’s the same boring walk day in day out.  For us, the route involves grey, traffic […]

31 Jul 2017 | Jack Lowe

Life Update

It’s been quite a while since I last posted an update on what I’m doing professionally – not really since my post on Blast Theory back in December, where I volunteered after finishing my Masters degree. Since December, I’ve been in the process of ap...

31 Jan 2017 | Jack Lowe

Pokémon Go and Pervasive Games

When I try explaining to people my interest in pervasive games, I’ve found that my most common starting point has become “You know, like Pokémon Go, but…” It’s fascinating how, since only last summer, Pokémon Go has effectively come to define a whole ...

30 Nov 2016 | Jack Lowe

Creating a Sense of Place in Video Games

What is a place?In the simplest possible terms, a place is a meaningful location. Places are spaces that humans perceive as meaningful because of their social and emotional associations. We form these attachments with spaces as they provide the setting...